This book is divided into the following chapters: It is expected that most readers of this book will read or will have read that book before reading this book.Ī printable version of Roblox Game Development is available. If this is not the case, it can be learned by reading the book Lua Programming. It is assumed in this book that the reader already knows the Lua programming language. It may be read by anyone who wants to learn to develop games, or by any Roblox user who wishes to be able to do more with Roblox's game development platform. The purpose of this book is to teach readers to use the tools and the scripting API Roblox provides so they can be used for game creation. The Roblox game engine uses the Lua programming language, which is simple to learn and to use, powerful and widely used. Although this tool makes it possible to do very complicated things, it is also easy to use for a beginner. Roblox games are created with Roblox Studio, Roblox's game creation tool, and use the Roblox engine. Roblox (not "ROBLOX", which is incorrect, although very common) is a gaming website where the games are created by the users. This book is intended for intermediate readers. This book requires that you first read Lua Programming. An introduction to developing games on the Roblox platform.
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